www.mygamingcafe.com

*The Gamers Lounge*
Portal Page Forums Home Page chat Home Page Home Page
  Register
Login 
View unanswered posts View active topics

Delete all board cookies

All times are UTC - 5 hours [ DST ]





 [ 2 posts ] 
  Print view
Previous topic | Next topic 
Author Message
Offline 
 Post subject: Assassins Creed 2: the pride of Montreal
PostPosted: 08 Dec 2009 20:36 
User avatar
Site Admin

Joined: 01 Jun 2009 08:54
Posts: 20
Forget Rocket Richard or poutine, the pride of Montreal may just be a video game featuring a medieval-era assassin.
Next week, Ubisoft releases Assassin's Creed 2, the sequel to the 2007 title that smashed the company's expectations and became the game industry's fastest-selling original property in years. This time, it's a different story. While Call of Duty Modern Warfare 2 is expected to be the biggest selling game of the season, Ubisoft's could be a close second. For Canadians, Assassins Creed might be more compelling given that the game was developed here.
The lion's share of both Assassin's Creed titles was designed at Ubisoft Montreal, the French company's biggest and most important branch. With 2,000 employees, most of which are designers, it's one of the largest games studios in the world — a status it expects to claim outright by 2013 after the planned addition of 1,000 more employees.
Aside from Assassin's Creed, the studio also handles many of Ubisoft's flagship franchises, including all of the Tom Clancy games. The next one, Splinter Cell: Conviction — slated for a February release — is also a guaranteed hit.
The studio's size and importance, spurred by more than $19 million in investment from the Quebec government, has over the past decade transformed Montreal into a hotbed of games development. Other global game publishers, including Electronic Arts and Eidos, have in recent years set up shop in the city, resulting in brisk competition that has created thousands of jobs.
An assassin named Altair can take some credit for that. The original Assassin's Creed, set in the Middle East in the 12th century, garnered universal acclaim for establishing a new level of aural and visual immersion. Players controlled the assassin, who shunned his chosen profession more often than not by saving innocent people and acting like a hero in general.
Altair could climb dizzyingly tall church spires to take in breathtaking vistas of painstakingly crafted Crusades-era towns and cities. Those places, meanwhile, were populated by thousands of seemingly free-thinking citizens, each going about their daily lives. As review site Gamespot.com put it, Assassin's Creed featured a "huge, gorgeous world that feels wholly alive."
Where the game fell down, however, was with its repetitive missions and fights. After getting into a handful of skirmishes and taking out the first half-dozen or so targets, many players and critics found there wasn't much more to the game — the "repetitive quests tend to grow tiresome," as IGN.com put it.
The best way to silence those critics, the designers say, is to overwhelm them. In an advance preview with CBCNews.ca last week, Ubisoft Montreal showed off a game that will blow its precursor away with deep gameplay.
The second game picks up on similar ground — players control Ezio Auditore, a descendent of Altair, in Rennaissance Europe — and features the same level of immersion. Two history professors from McGill University were brought in to ensure realism. They helped prevent anachronisms by pointing out the little things — buildings and structures that were only half-completed in the late 15th century, like the Ponte di Rialto bridge in Venice for example, are accurately depicted in the game.


Top
 Profile  
 
Offline 
 Post subject: Re: Assassins Creed 2: the pride of Montreal
PostPosted: 12 Jan 2010 22:00 
User avatar

Joined: 27 Nov 2009 21:01
Posts: 16
I actually have Assassin's Creed 2: Discovery for the Nintendo DS.
I'll review it when I get to it.


Image


Top
 Profile  
 
Search for:
Display posts from previous:  Sort by  
 [ 2 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum
Jump to:  

cron
Powered by Skin-Lab © Alpha Trion